Log In Using Custom ID¶
Log the Player in using a custom unique identifier. Returns a JWT token that is tied to the player and should be used to authenticate on subsequent requests.
A Player will automatically be created if they do not exist.
|game||True||int||The Game ID to login to|
|custom_id||True||int||The Player’s Custom ID|
|token||string||The JWT token|
|user||User object||The User object|
To make any Client API call (apart from login), the client must be signed into Megamify, but you can do that with zero-friction sign-in calls using Device ID or a locally generated GUID (Custom ID). Each unique player must sign into a distinct account, but by using logins that can cross devices (like Facebook, Google, etc.), you can consistently sign the player into the same account from any device.